ONE THING on Hybrid Products

Airbnb has just announced that all of its employees can remain remote forever, keeping their cushy San Francisco salaries even if they move to the boondocks. What do product people think of this? As a consultant who works from home in my slippers, it doesn't affect me direly. What is lost from a team when everyone is remote? Is in-person the solution? Hybrid? Or does remote give you the ability to recruit the distant talent you need? Tell me a story.

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ONE THING on Many Hats

Nobody on your team is tasked with a crucial job? Product person, you are elected! In my product career, I have done partnership, UX, design, agile coaching, sales, etc. Lots of hats. I generally like the breadth of the product role. What's the oddest job you had to do as a product person?

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ONE THING on OKRs and Extras

The structure of OKRs is simple: You set a high-level inspiring goal like “Get real traction for our app.” This is your Objective. You then define three or so measures that will tell you if you have succeeded. “Traction” might be measured in terms of users, revenue, or conversion. These are your Key Results and they will depend on your particular company and your product.

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ONE THING on Pushy Prospects

“Prospects do sometimes ask for things in the contract, but we’ve never done it. We might learn things that would trump that request in importance. We sometimes lose deals based on customer asks we cannot guarantee, but we have lots of customers, and I need to do what’s best for most of them, not just a few of them.”

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ONE THING on Bad Prioritization

Oh, there are so many bad ways to prioritize! The CEO's gut, for instance. A very common way is to prioritize based on what will help close the deals in the pipeline this quarter. This is short-term thinking; it may help the numbers once or twice, but successful product people are focused on a market, rather than individual customers.

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ONE THING on Outcome vs. Output

Well-known Harvard Business Review blogger Deb Mills-Scofield distinguishes output from outcome well: “Let’s define outputs as the stuff we produce, be it physical or virtual, for a specific type of customer — say, car seats for babies. And let’s define outcomes as the difference our stuff makes — keeping your child safe in the car.” Her summary is the best way to keep these terms straight: “Outcomes are the difference made by the outputs.”

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ONE THING on Bribing Customers

How do you convince customers to chat with you? At one company I worked at, customer interviews were as easy as asking. They were flattered I wanted their input. At another company, emails and voicemails went unanswered. My pitch was the same, but the customers were different. How do you recruit for key research if your customers and prospects don’t engage?

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ONE THING on Product Guardrails

After high-level themes were agreed upon by stakeholders, “we wanted as much autonomy down at the engineering and product team level as possible. Of course, there were some of what we call guardrails and goalposts. Within those guardrails, they could decide what that product looked like or how we were going to go to market.”

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ONE THING on Pondering Product

This time of year, I tend to pause for a bit of reflection: One lesson of the pandemic for me is that we all have to get out of a reactive mode (as we all were in the beginning of the pandemic) and pragmatically work our problems to get to our desired outcomes, given actual conditions. We have to learn to win races in the rain.

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ONE THING on Hopes and Fears

There are numerous ways to come up with a product vision. Hopes and Fears is a simple exercise where each individual writes their hopes for the product’s future on one color of Post-it note or index card and then writes their fears on another color. The objective here is to draw out everyone’s emotional aspirations and fears and see how they align with each other and with the established business objectives.

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ONE THING on Feature Factories

A feature factory is a team that continuously adds new features to their product without assessing whether those features add to value to the customer or the business. This leads to bloated products that are unusable and often don’t sell well either. Such products are often disrupted by simpler, nimbler products — the kind that they used to be.

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